Crytek: Graphics Are “60% Of The Game”
Posted on February 24, 2013 at 3:50 pm
We caught up with Cevat Yerli to invite him one of the debated questions within the history of gaming…
Crytek boss Cevat Yerli is – like many whose stripes rank them well outside of PR influence – a person who speaks his mind.
When asked whether he feels better graphics mean better gameplay or not, his answer surprised us.
Why? Because finally, here’s someone using logic to achieve what’s in our opinion the correct answer to this query.
“People say that graphics don’t matter,” says Yerli, “but play Crysis and tell me they do not matter. It’s usually been about graphics driving gameplay.”
“In Crysis 3 it is the grass and the vegetation, the best way the physics runs the grass interact and sways them within the wind. You may read when an AI enemy is running towards you simply by observing the manner the grass blades.
“Graphics, whether it’s lighting or shadows, puts you in one more emotional context and drives the immersion.”
“And immersion is effectively the number 1 thing we will use that can assist you buy into the area.”
“The better the graphics, the easier the physics, the easier the sound design, the easier the technical assets and production values are – paired with the art direction, making things look spectacular and stylistic is 60 per cent of the sport.”
You may, obviously, disagree with him.
Posted in Xbox Games